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Displaying 41 - 60 items on 79
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Cyclando

  • Modena
  • Culture and Creativity, Digital, Tourism
Cyclando is a platform comprising an e-commerce website and a navigation app that collects organized trips and verified GPS cycling route tracks. The aim is to create a platform where tour operators, hire outlets, and guides who want to offer guided tours can contact customers, initially all over Italy, but when fully implemented also all over Europe.Cyclando therefore present themselves as a tour operator with the aim of becoming the go-to digital platform for the European cycle touring market.
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R3PLICA

  • Ravenna2022
  • Culture and Creativity, Digital, Building and Construction
R3PLICA is developing a 3D platform for the architecture and interior design sector. The service gives access to a certified catalogue of digital replicas of products, materials, and finishes supplied directly by brands, complete with technical data.

Tryeco 2.0

  • Ferrara
  • Culture and Creativity, Digital, Building and Construction
TryeCo 2.0 s.r.l. was established in order to improve and expand upon the services already offered by TryeCo s.n.c. Most important amongst these is assisting designers with 2D CAD models and photorealistic renderings, as well as 3D solid printing for scale architectural models and sculptural copies for museum staging.
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Relaia

  • Bologna2025
  • Digital, Energy and Sustainability, Tourism, Culture and Creativity
Relaia aspire to become a yardstick for end-to-end collective intelligence solutions. We are an innovative startup and benefit company with the participation of the University of Bologna, constructing digital instruments for a future in which the social and relational dimension is included into systems of automation, simulation, and forecasting for planning and strategies in local areas.
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Itimere Srl

  • Bologna
  • Culture and Creativity, Digital
ITIMERE SRL use their brand “La Macchina del Tempo” [The Time Machine] to manage a Virtual Reality Museum in Bologna. Here the public use special visors for various VR experiences in historical reconstruction, immersing themselves in first person and interacting with the environment in an active way.
LetzFair

LetzFair

  • Reggio Emilia
  • Culture and Creativity, Digital
Letzfair is a start-up company founded to provide innovative digital services to international trade shows and exhibitions, in any industry.Our mission is to become the technology partner of every event organizer that aims to improve both visitors and exhibitors satisfaction before, during and after their event. Exploiting all the innovative, cutting-edge features of our Mobile app and web platform, we create the Digital Dimension of trade shows and exhibitions, enhancing and enriching the physical exhibition space.
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Incrementa

  • Modena2020
  • Culture and Creativity, Digital
INCREMENTA is an innovative startup active in the digital marketing sector with a strong vocation for neuromarketing, which is the application of neuroscience to traditional marketing to investigate the behaviour of consumers in response to advertising stimuli.

22HBG

  • Ferrara
  • Culture and Creativity, Digital
22hbg SRL was established in Ferrara in October 2011 as a Digital Systems Integrator and since then has invested in research and development in the field of radio technologies to create dedicated and customised hardware and software solutions.
Touripp

Touripp

  • Ravenna
  • Culture and Creativity, Digital, Tourism
Touripp is a new portal for finding and comparing organized tours of all forms and prices available on the Web. You simply enter a destination to see all the offers from the best tour operators present on-line, ordered by price.

OndaFilm S.r.l

  • Forli-Cesena2021
  • Culture and Creativity, Digital
Ondafilm is a film production, post-production, and distribution house that uses the 360 degree cinema format. We apply an in-depth knowledge of cinematic techniques to present both narratives and company or tourist scenarios. Our strength lies in the application of a film production logic for all our products, be these commercial or narrative based.
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Taldeg

  • Bologna
  • Culture and Creativity, Digital
Taldeg is an acceleration program on an e-learning platform for training artists and creative individuals, teaching them business and digital techniques. Once our subscribers are trained they can access the best market opportunities by getting into contact with exhibition spaces and companies interested in their artistic services.
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Hamlet

  • Modena2024
  • Digital, Culture and Creativity, Tourism
Hamlet plans to test and consolidate the business model of a multi-sided public digital platform for the creation of outreach services addressed to local authorities, associations, informal groups, existing and new economic operators, community and citizen cooperatives.
Deeptech
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Heres

  • Bologna
  • Digital, Agri-food, Tourism, Culture and Creativity
Heres is a Conversational AI Studio. We develop Conversational Agents and multi-channel and multi-language voice-first experiences that optimize the Business Performances and the Customer Experience.With our proprietary software and best-of-breed AI technologies we create chatbots and voicebots suitable for every use both in the B2C and the B2B sectors.Through a dedicated business unit we design and build multimodal conversational experiences for Amazon Alexa and Google Assistant. 

Engagigo srl

  • Parma
  • Culture and Creativity, Digital
ENDU is a kind of Trip Advisor for events, a service and sharing hub for fans, a marketplace for operators and a marketing tool for those operating in this and other sectors.
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SuperAbile

  • Reggio Emilia2020
  • Culture and Creativity, Digital, Tourism
SuperAbile is an MVR (Mixed Virtual Reality) system that creates time windows, opened by company-owned AI applications, at the main features of interest along a museum or historical tour.
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MemorAIz

  • Bologna2024
  • Culture and Creativity, Digital
MemorAIz is a startup active in the field of artificial intelligence, developing modular customizable solutions to simplify the processes of educational, cultural, publishing, and social organizations.
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Improovo

  • Ravenna
  • Culture and Creativity, Digital
Improovo brings to market the first crowdsourcing platform exclusively dedicated to the world of business training and management consultancy. In its web platform, supply and demand of business training are brought together through a peer-to-peer brokerage service among companies looking for the best trainers and training providers.
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VAIMEE S.r.l.

  • Bologna2020
  • Agri-food, Digital, Energy and Sustainability, Culture and Creativity
VAIMEE is an innovative startup and spinoff from the University of Bologna established in 2020. Its technology enables development of modular data-driven applications in an extremely safe and scalable environment.Based on Open Source technologies, VAIMEE's horizontal Milkydataway solution is very flexible and can be implemented in any context, especially in domains characterized by heterogeneous, unstructured, and dynamic data.
Nicolazzaro

NICOLAZZARO

  • Parma
  • Culture and Creativity, Digital, Building and Construction
This new company is involved in the design, production, and marketing of furnishing and fashion accessories. They develop innovations in applied physics using polymethylmethacrylate in the lighting accessories sector. The aim is to develop optical properties for optimizing lighting capacity within the limits of the standards in force.The unique design products conceived by NICOLAZZARO implement innovations in applied physics capable of achieving new breakthroughs, with patents pending, for the protection of human health.
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Iccitti

  • Modena2021
  • Culture and Creativity, Digital
CrossHyde is an innovative integrated digital system capable of video communication with a profiled public using any glass and/or Plexiglas surface without modifying its original nature (transparency). Applied to windows or any other transparent surface, it is capable, when triggered and for a specific time, of transforming a window into a screen for communicating messages defined on the basis of the general characteristics of the audience present, as detected using sensors (e.g. man/woman, age range, etc.).
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