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Displaying 1 - 20 items on 79

WHATaECO

  • Modena2020
  • Agri-food, Culture and Creativity, Digital, Energy and Sustainability
WHATaECO is an innovative female startup and the first low impact B2C e-commerce that promotes ethical and sustainable brands throughout the European Union. The site is powered 100% with clean energy, the logistics is based on drop shipping without a warehouse, with transport halved and compensated, and rigorously plastic-free packaging. The site currently markets a range of over 3000 ethical and sustainable products from more than 170 Italian and foreign brands.
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VAIMEE S.r.l.

  • Bologna2020
  • Agri-food, Digital, Energy and Sustainability, Culture and Creativity
VAIMEE is an innovative startup and spinoff from the University of Bologna established in 2020. Its technology enables development of modular data-driven applications in an extremely safe and scalable environment.Based on Open Source technologies, VAIMEE's horizontal Milkydataway solution is very flexible and can be implemented in any context, especially in domains characterized by heterogeneous, unstructured, and dynamic data.

Partybag

  • Reggio Emilia
  • Culture and Creativity, Digital
PARTYBAG is a portable audio system powered by rechargeable batteries, built into a backpack and characterised by being high fidelity, easily portable and compatible with all of the common sound sources, including microphones, musical instruments, mp3 players and mobile phones.Thanks to a passion for technology, combined with university training in technical engineering, the team has been developing technology projects since 2010, experimenting with new ideas to improve performance, with particular reference to sound broadcasting.
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Zoppel Universe

  • Bologna2023
  • Culture and Creativity, Digital
Zoppel Universe operates in the areas of blockchain gaming, digital comics, and Web3.The company is developing an integrated narrative universe, combining graphic novels and video games with a blockchain platform that enables digital property using NFT and a play-to-earn mechanism.
CUE

CUE s.r.l.

  • Bologna
  • Culture and Creativity, Digital
Cue Press is the first entirely digital publishing house dedicated to the performing arts.Channeling the best of the production work in the field and redesigning the idea of "niche" in a global market, Cue Press bases its competitive advantage on the value of the contents it offers and the uniqueness of the technological infostructure.
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Incrementa

  • Modena2020
  • Culture and Creativity, Digital
INCREMENTA is an innovative startup active in the digital marketing sector with a strong vocation for neuromarketing, which is the application of neuroscience to traditional marketing to investigate the behaviour of consumers in response to advertising stimuli.
Yoomee

Yoomee s.r.l.

  • Bologna
  • Culture and Creativity, Digital, Tourism
Yoomee Srl is an innovative start-up born in 2019 from the network experience of three Emilia Romagna based companies which operate within the scope of ICT since more than twenty years.Yoomee Srl designs and actualizes customized solutions, which employ the Augmented Reality technology and apply it to various environments (industry 4.0, smart manufacturing, knowledge transfer, education, art and tourism) maintaining, as a central feature, the added value of the Augmented Reality which allows an easier access to contents and a higher involvement.
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Sportid

  • Forli-Cesena2023
  • Culture and Creativity, Digital, Health and Wellness
The future of sport is already here: create your Digital Sports Identity (DSI) with SportId™. Use your DSI to develop your technical skills accessing qualified instructors from every sporting discipline in line with sports federation parameters, while enjoy simplified and customized access to all the services provided by the first Digital Sports Ecosystem (DSE) in the world.
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Wide VR

  • Piacenza2023
  • Culture and Creativity, Digital
Vshop is a SaaS platform that enables companies to easily, quickly, and intuitively set up e-commerce outlets based on 3D environments.
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R3PLICA

  • Ravenna2022
  • Culture and Creativity, Digital, Building and Construction
R3PLICA is developing a 3D platform for the architecture and interior design sector. The service gives access to a certified catalogue of digital replicas of products, materials, and finishes supplied directly by brands, complete with technical data.
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HeCareit!

  • Reggio Emilia2021
  • Culture and Creativity, Digital, Health and Wellness
A startup that develops innovative projects in home medical care, health in work and school environments, innovation in homes and urban spaces.  Projects
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Titanium Ideas

  • Modena2019
  • Culture and Creativity, Health and Wellness, Digital
Seerene is an innovative project by Titanium Ideas and the first app dedicated to health mobility. A system of three 3 apps and innovative algorithms establishes a perfect interface between users who need social/healthcare transport, and organizations that offer these services.An innovative, first of its kind digital ecosystem usable via mobile apps that enables quick intuitive booking of social/healthcare transport through an entirely online channel.

Engagigo srl

  • Parma
  • Culture and Creativity, Digital
ENDU is a kind of Trip Advisor for events, a service and sharing hub for fans, a marketplace for operators and a marketing tool for those operating in this and other sectors.
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TRAVELWARE

  • Bologna2022
  • Digital, Culture and Creativity, Tourism
Travelware is an innovative startup dedicated to the development, production, and marketing of innovative hi-tech services that facilitate digitalization and innovation in the tourist sector. Through the conception and development of a technological platform, Travelware aims to promote sustainable tourism and showcase the historical and environmental patrimony of tourist destinations.
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Develop-Players

  • Forli-Cesena2021
  • Digital, Tourism, Culture and Creativity
Develop-Players is an innovative startup with a social commitment and a spinoff enterprise with the participation of the University of Bologna. They develop serious games designed for enhanced learning by students with Specific Learning Disorders (SLDs).SLDs are neurobiological in origin that generally emerge at school and have an enduring impact over the lives of individuals.
Local Strategy

Local Strategy

  • Reggio Emilia
  • Agri-food, Digital, Culture and Creativity, Tourism
We operate in the Local Search field, which means putting local businesses into contact with each other using map based instruments like Google My Business, Facebook Local, and similar.We target chains with more than 20 sales outlets or activities that need extreme automation.
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Youmarell

  • Bologna2025
  • Culture and Creativity, Digital
Youmarell is a new streaming platform that brings building sites within the reach of everyone. Inspired by the Bologna dialect expression "umarell" (elderly men who pass their time watching building sites with great enthusiasm and curiosity), we capture this cultural phenomenon and amplify it for a wider public.
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Relaia

  • Bologna2025
  • Digital, Energy and Sustainability, Tourism, Culture and Creativity
Relaia aspire to become a yardstick for end-to-end collective intelligence solutions. We are an innovative startup and benefit company with the participation of the University of Bologna, constructing digital instruments for a future in which the social and relational dimension is included into systems of automation, simulation, and forecasting for planning and strategies in local areas.
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SuperAbile

  • Reggio Emilia2020
  • Culture and Creativity, Digital, Tourism
SuperAbile is an MVR (Mixed Virtual Reality) system that creates time windows, opened by company-owned AI applications, at the main features of interest along a museum or historical tour.
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Iccitti

  • Modena2021
  • Culture and Creativity, Digital
CrossHyde is an innovative integrated digital system capable of video communication with a profiled public using any glass and/or Plexiglas surface without modifying its original nature (transparency). Applied to windows or any other transparent surface, it is capable, when triggered and for a specific time, of transforming a window into a screen for communicating messages defined on the basis of the general characteristics of the audience present, as detected using sensors (e.g. man/woman, age range, etc.).
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