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  • Company older than 5 years
  • Startup
  • Business project
Displaying 41 - 60 items on 112
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Pack srl

  • Bologna2022
  • Culture and Creativity, Health and Wellness
The HR-Tech Platform promotes the development of personnel through mentoring programmes.Companies are starting to face the challenge of interesting and retaining talented individuals, but they are failing. Mentoring is a component that helps tip the balance.

WHATaECO

  • Modena2020
  • Agri-food, Culture and Creativity, Digital, Energy and Sustainability
WHATaECO is an innovative female startup and the first low impact B2C e-commerce that promotes ethical and sustainable brands throughout the European Union. The site is powered 100% with clean energy, the logistics is based on drop shipping without a warehouse, with transport halved and compensated, and rigorously plastic-free packaging. The site currently markets a range of over 3000 ethical and sustainable products from more than 170 Italian and foreign brands.

T°RED

  • Piacenza
  • Culture and Creativity
T°RED is an innovative startup focused on projects that combine the most advanced research in technology and energy with the architectural design of new urban functional elements and home furnishings design: conception, testing, detailed design, development and marketing, in collaboration with a network of partners.Among the projects ready for the market:• Greenlantern - a liquid wood lamp-vase, the first object in the world made with this material;• LaDinDon and Gulp - seats made with marine technology;
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Develop-Players

  • Forli-Cesena2021
  • Digital, Tourism, Culture and Creativity
Develop-Players is an innovative startup with a social commitment and a spinoff enterprise with the participation of the University of Bologna. They develop serious games designed for enhanced learning by students with Specific Learning Disorders (SLDs).SLDs are neurobiological in origin that generally emerge at school and have an enduring impact over the lives of individuals.
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Incrementa

  • Modena2020
  • Culture and Creativity, Digital
INCREMENTA is an innovative startup active in the digital marketing sector with a strong vocation for neuromarketing, which is the application of neuroscience to traditional marketing to investigate the behaviour of consumers in response to advertising stimuli.
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Vibre

  • Forli-Cesena
  • Digital, Health and Wellness, Culture and Creativity
VIBRE is a startup that was founded in Cesena and operates in the sector of brain-computer interfaces.The startup, founded by a team of bio-engineers, software engineers and clinicians, aims to make brain-computer interfaces available for mass consumption, giving companies in the sector the opportunity of developing products and applications that are fully or partly controlled by the brain.
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Cogit AI

  • Reggio Emilia2023
  • Digital, Culture and Creativity
Cogit AI is specialized in the development of customized artificial intelligence solutions for companies, public authorities, and academic bodies.
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Pointer - The Mobile Marketing Platform

  • Reggio Emilia2022
  • Culture and Creativity, Digital
Pointer is an innovative startup that implements a proprietary mobile marketing platform that enables brand names to take advantage of artificial intelligence for transmitting customized and effective communication campaigns.The platform collects data on user behaviour and preferences to generate profiled and measurable initiatives in real-time.

22HBG

  • Ferrara
  • Culture and Creativity, Digital
22hbg SRL was established in Ferrara in October 2011 as a Digital Systems Integrator and since then has invested in research and development in the field of radio technologies to create dedicated and customised hardware and software solutions.
Deeptech
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Pikkart

  • Modena
  • Digital, Tourism, Culture and Creativity
Pikkart, the company that brings together Augmented Reality and Artificial Intelligence.Pikkart Srl started in Modena as a small project of the long-standing software house Progetti di Impresa together with a group of researchers from the University of Modena, and has grown to become first a startup specialized in mobile solutions that use augmented reality, then a scaleup that develops sectoral solutions combining AR and artificial intelligence.
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SimpleNetworks

  • Rimini
  • Culture and Creativity, Digital
SimpleNetworks work in Digital Innovation, which means mixing technical and creative skills.We believe that the most innovative results are achieved when the left and right hemisphere, strings of code and storyrelling, engineering and creativity, work together. Developing complex projects inevitably mean mixing different skills, but most of all bringing together technical and creative skills. Our team has been structured to cover all competences that a web project needs.TECHNOLOGY
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BellBoy

  • Ravenna2023
  • Culture and Creativity, Tourism, Mechatronics and Materials
BellBoy develops innovative solutions for urban light transport. Its products, like folding carrier systems, and integrated baggage transport systems, are designed to simplify movement in cities on bicycles, scooters, and other sustainable means.
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LFA Srl Società Benefit

  • Ferrara2024
  • Digital, Culture and Creativity
LFA is the owner of the WeMaMy brand, an innovative solution in the customer service sector, distinguished by a strongly customer oriented approach and continuous improvement of customer experience.The core business is founded on careful interception, understanding, and customized response to user needs, through the implementation of advanced technologies.

Humarker

  • Piacenza
  • Culture and Creativity, Digital, Tourism
Founded in January 2014, Humarker s.r.l. is an innovative start-up based in Parma. Humarker works to promote Italian culture and heritage through real and virtual structures, and through business models that embrace innovation and experimentation with new technologies. The idea is to enter the market of augmented reality (AR) by developing application frameworks with which to develop and market apps for the Cultural Heritage sector. 
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iThalia

  • Bologna
  • Culture and Creativity, Digital, Tourism
iThalia is an innovative start-up of social media inspiration that has developed a revolutionary patent that creates secure local networks independent of Internet.
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Meraky

  • Bologna
  • Culture and Creativity, Energy and Sustainability
Meraky proposes a circular economy model within the fashion and design sector, focusing on research and development of materials that have fulfilled their primary function and that are not normally used in the production of accessories.
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GEN00

  • Rimini2024
  • Digital, Culture and Creativity
GEN00 enables provision of immersive training courses in professional contexts, accessible via viewers, desktop computers, and mobile devices. The virtual environment allows users to practice in realistic scenarios and interactive simulations, with customized content through integration of artificial intelligence and profiling systems.
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SuperAbile

  • Reggio Emilia2020
  • Culture and Creativity, Digital, Tourism
SuperAbile is an MVR (Mixed Virtual Reality) system that creates time windows, opened by company-owned AI applications, at the main features of interest along a museum or historical tour.
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Kiez agency

  • Bologna2020
  • Culture and Creativity, Building and Construction
Kiez is an agency involved in urban regeneration, promoting processes of transformation of space with high social sustainability.Kiez is an agency of professionals capable of managing all aspects of regeneration, from strategic design to finance sourcing, from spatial planning to involvement of local communities, all the way to prototyping services and assessing social impact.
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Iccitti

  • Modena2021
  • Culture and Creativity, Digital
CrossHyde is an innovative integrated digital system capable of video communication with a profiled public using any glass and/or Plexiglas surface without modifying its original nature (transparency). Applied to windows or any other transparent surface, it is capable, when triggered and for a specific time, of transforming a window into a screen for communicating messages defined on the basis of the general characteristics of the audience present, as detected using sensors (e.g. man/woman, age range, etc.).
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