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  • Company older than 5 years
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Displaying 61 - 79 items on 79
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TRAVELWARE

  • Bologna2022
  • Digital, Culture and Creativity, Tourism
Travelware is an innovative startup dedicated to the development, production, and marketing of innovative hi-tech services that facilitate digitalization and innovation in the tourist sector. Through the conception and development of a technological platform, Travelware aims to promote sustainable tourism and showcase the historical and environmental patrimony of tourist destinations.

Humarker

  • Piacenza
  • Culture and Creativity, Digital, Tourism
Founded in January 2014, Humarker s.r.l. is an innovative start-up based in Parma. Humarker works to promote Italian culture and heritage through real and virtual structures, and through business models that embrace innovation and experimentation with new technologies. The idea is to enter the market of augmented reality (AR) by developing application frameworks with which to develop and market apps for the Cultural Heritage sector. 
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Yougo

  • Bologna2020
  • Culture and Creativity, Digital
Yougo is a company founded in 2020 by professionals working in the world of events and entertainment, with head office in Bologna. The company was established with the aim of sustaining innovation in the organization and participation in events using modern technology and in line with national and European policies for digital transition towards environmental and economic sustainability.
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Youmarell

  • Bologna2025
  • Culture and Creativity, Digital
Youmarell is a new streaming platform that brings building sites within the reach of everyone. Inspired by the Bologna dialect expression "umarell" (elderly men who pass their time watching building sites with great enthusiasm and curiosity), we capture this cultural phenomenon and amplify it for a wider public.
Deeptech
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Sublime Tecnologico

  • Bologna2022
  • Digital, Culture and Creativity
Sublime Tecnologico is a digital storytelling and visual design studio founded in Bologna by Stefania Reccia, a specialist in the history of Baroque art and storyteller, and Federico Bigi, a 3D artist and visual designer.
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SimpleNetworks

  • Rimini
  • Culture and Creativity, Digital
SimpleNetworks work in Digital Innovation, which means mixing technical and creative skills.We believe that the most innovative results are achieved when the left and right hemisphere, strings of code and storyrelling, engineering and creativity, work together. Developing complex projects inevitably mean mixing different skills, but most of all bringing together technical and creative skills. Our team has been structured to cover all competences that a web project needs.TECHNOLOGY
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Èlevit

  • Bologna2001
  • Culture and Creativity, Digital
Èlevit is an innovative startup established to bring to market a new technology that combines touch electronics and decorated glass in an unique way.Èlevit was born out of a degree thesis in electronic engineering by one of the co-founders, developed in collaboration with two SMEs in Bologna, operating respectively in the glass design and embedded electronics sectors.
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Cyclando

  • Modena
  • Culture and Creativity, Digital, Tourism
Cyclando is a platform comprising an e-commerce website and a navigation app that collects organized trips and verified GPS cycling route tracks. The aim is to create a platform where tour operators, hire outlets, and guides who want to offer guided tours can contact customers, initially all over Italy, but when fully implemented also all over Europe.Cyclando therefore present themselves as a tour operator with the aim of becoming the go-to digital platform for the European cycle touring market.
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Archeosmart S.r.l.

  • Ferrara2021
  • Culture and Creativity, Digital, Tourism
The corporate purpose is to supply services in the sphere of archaeology and cultural heritage.Archeosmart offers innovative methods and technologies in the academic world for provision of services that include:
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Develop-Players

  • Forli-Cesena2021
  • Digital, Tourism, Culture and Creativity
Develop-Players is an innovative startup with a social commitment and a spinoff enterprise with the participation of the University of Bologna. They develop serious games designed for enhanced learning by students with Specific Learning Disorders (SLDs).SLDs are neurobiological in origin that generally emerge at school and have an enduring impact over the lives of individuals.
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Zoppel Universe

  • Bologna2023
  • Culture and Creativity, Digital
Zoppel Universe operates in the areas of blockchain gaming, digital comics, and Web3.The company is developing an integrated narrative universe, combining graphic novels and video games with a blockchain platform that enables digital property using NFT and a play-to-earn mechanism.
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Sportid

  • Forli-Cesena2023
  • Culture and Creativity, Digital, Health and Wellness
The future of sport is already here: create your Digital Sports Identity (DSI) with SportId™. Use your DSI to develop your technical skills accessing qualified instructors from every sporting discipline in line with sports federation parameters, while enjoy simplified and customized access to all the services provided by the first Digital Sports Ecosystem (DSE) in the world.
Deeptech
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Heres

  • Bologna
  • Digital, Agri-food, Tourism, Culture and Creativity
Heres is a Conversational AI Studio. We develop Conversational Agents and multi-channel and multi-language voice-first experiences that optimize the Business Performances and the Customer Experience.With our proprietary software and best-of-breed AI technologies we create chatbots and voicebots suitable for every use both in the B2C and the B2B sectors.Through a dedicated business unit we design and build multimodal conversational experiences for Amazon Alexa and Google Assistant. 

Itinera

  • Modena
  • Culture and Creativity, Digital, Tourism
An innovative social startup in the field of culture and cultural tourism in general, with an emphasis on Italian language and culture. It carries out research and development into new technologies and digital content for the communication of cultural products and services.
Nicolazzaro

NICOLAZZARO

  • Parma
  • Culture and Creativity, Digital, Building and Construction
This new company is involved in the design, production, and marketing of furnishing and fashion accessories. They develop innovations in applied physics using polymethylmethacrylate in the lighting accessories sector. The aim is to develop optical properties for optimizing lighting capacity within the limits of the standards in force.The unique design products conceived by NICOLAZZARO implement innovations in applied physics capable of achieving new breakthroughs, with patents pending, for the protection of human health.
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Rippotai

  • Rimini
  • Culture and Creativity, Digital
Rippotai combines sensory elements like sight and hearing with a philosophy based on eco-design and the use of recyclable and recycled materials.Rippotai's activity is thus oriented along two directions:
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Wide VR

  • Piacenza2023
  • Culture and Creativity, Digital
Vshop is a SaaS platform that enables companies to easily, quickly, and intuitively set up e-commerce outlets based on 3D environments.
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SMACE

  • Ferrara2020
  • Culture and Creativity, Digital
SMACE, Smart Work in a Smart Place was founded in Ferrara in December 2020 based on an idea of Marta Romero and Andrea Droghetti to transform remote working into a work benefit.SMACE is a B2B solution for the management of work-spaces for company teams. By aggregating third party premises as alternatives to the office or home, together with a series of services suited to the work carried out by the groups, SMACE represents an ideal solution for externalizing management of the hybrid office.
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Iccitti

  • Modena2021
  • Culture and Creativity, Digital
CrossHyde is an innovative integrated digital system capable of video communication with a profiled public using any glass and/or Plexiglas surface without modifying its original nature (transparency). Applied to windows or any other transparent surface, it is capable, when triggered and for a specific time, of transforming a window into a screen for communicating messages defined on the basis of the general characteristics of the audience present, as detected using sensors (e.g. man/woman, age range, etc.).
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